Stardew Valley Crop Profit Calculator
Stardew Valley crop profit calculator for 1.6: harvests, profit and gold per day for every crop with fertilizer, quality, kegs, jars and professions.
This Stardew Valley crop profit calculator ranks every crop for the season and planting day you pick. It shows how many harvests you will get, the total profit and the gold per day. Change your farming level, fertilizer and professions, and choose whether to sell crops raw or make wine, juice, jelly or pickles first. All numbers are for version 1.6.15.
How to use the calculator
- Pick a season. Choose Greenhouse / Island for crops grown in the Greenhouse or on the Ginger Island farm, then enter how many days they will grow.
- Enter the day you plant (1–28). Later planting days mean fewer harvests before the season ends.
- Set your farming level, the fertilizer you use and its cost per tile.
- Tick Tiller, Artisan or Agriculturist if you have them.
- Choose how you sell: raw, Keg, Preserves Jar, or the best of the three for each crop.
- Sort the table by any column. Select a row to see the harvest dates, quality odds, keg and jar prices and the seed sources.
How profit and gold per day are worked out
The calculator uses the same method as the wiki's Crops page:
- Harvests: crops that are harvested once are replanted on harvest day. Crops that regrow (Blueberry, Cranberries, Corn, Hops…) are planted once and picked again every few days until the season ends.
- Profit = money from all harvests − seed cost − fertilizer cost.
- Gold per day = profit ÷ the days from planting to the last harvest.
Multi-season crops (Corn, Wheat, Sunflower, Coffee Bean, Ancient Fruit) keep growing into the next season if you leave that option ticked. You can also count the average bonus crops: Potatoes give 0.25 extra on average, Cranberries 0.11, Rice 0.11 and so on.
Example from the wiki: Cranberries planted on Fall 1 give 5 harvests of 2 berries (75g each) over 27 days. (5 × 150 − 240) ÷ 27 = 18.89g per day. Turn off bonus crops, set farming level 0 and you get the same harvests and days.
Fertilizer and growth speed
Speed-Gro (10%), Deluxe Speed-Gro (25%) and Hyper Speed-Gro (33%) shorten only the first growth, never the regrowth time. Agriculturist adds another 10%. The game works out the days to remove as total growth days × speed bonus, rounded up. It then takes one day from each growth phase in turn, never cutting the first phase below 1 day, for up to three passes. Because of this rounding, the saving is often more or less than the percentage suggests. The calculator copies this rule, and its results match the wiki's Crop Growth Calendars.
| Crop | Base | Speed-Gro | Deluxe | Hyper | Hyper + Agriculturist |
|---|---|---|---|---|---|
| Parsnip | 4 | 3 | 3 | 2 | 2 |
| Cauliflower | 12 | 10 | 9 | 8 | 6 |
| Blueberry | 13 | 11 | 9 | 8 | 7 |
| Starfruit | 13 | 11 | 9 | 8 | 7 |
| Ancient Fruit | 28 | 25 | 21 | 18 | 15 |
Rice and Taro Root planted near water are irrigated, which adds another 25% (Rice takes 6 days instead of 8).
Crop quality
Basic, Quality and Deluxe Fertilizer raise the chance of better quality. The wiki's formula is: gold chance = 0.2 × (level ÷ 10) + 0.2 × fertilizer level × ((level + 2) ÷ 12) + 0.01. Silver is twice that, up to 75%. Iridium is half the gold chance and only happens with Deluxe Fertilizer, which also makes every crop at least silver. Silver sells for 1.25×, gold for 1.5× and iridium for 2× the base price. Only the first item of a harvest gets the quality roll, so 2 of the 3 Blueberries in each harvest are always normal quality.
Keg or Preserves Jar?
- Keg: fruit makes wine (3× base price, about 6¼ days). Vegetables make juice (2.25×, 4 days). Wheat makes Beer (200g), Hops make Pale Ale (300g), and 5 Coffee Beans make one Coffee (150g).
- Preserves Jar: jelly or pickles are worth 2× base + 50, ready in 2–3 days.
- Artisan adds 40% to all of these except Coffee. Tiller adds 10% to raw crops but not to Coffee Beans or Sweet Gem Berries.
Fruit worth more than 50g and vegetables worth more than 200g earn more in a Keg. Cheaper crops earn more in a jar. Flowers and Sweet Gem Berries can't be processed. The calculator assumes you have enough machines for every harvest.
Frequently asked questions
What is the most profitable crop in Stardew Valley?
With kegs, Ancient Fruit, Starfruit and Hops (as Pale Ale) give some of the highest gold per day per tile. Sweet Gem Berry is the best raw crop in fall. If you buy seeds in year 1, Blueberries, Strawberries and Cranberries are the best value in their seasons. Sort the table by gold per day to see the result for your own settings.
How is gold per day calculated?
Gold per day is the profit divided by the days from planting to the last harvest. Profit is the money from every harvest minus the seed and fertilizer costs. The calculator uses the same method as the wiki's Crops page.
Is it better to use a Keg or Preserves Jar?
Use a Keg for valuable crops and a Preserves Jar for cheap ones. Fruit worth more than 50g and vegetables worth more than 200g earn more as wine or juice, while cheaper crops earn more as jelly or pickles. Jars are also faster, at 2–3 days instead of 4 days for juice and about 6¼ for wine.
Does Speed-Gro help crops that regrow?
Only for the first harvest. Regrowth time stays the same, so Speed-Gro is most useful when it adds one more harvest before the season ends.
Is it better to buy seeds at Pierre's or JojaMart?
Pierre's is cheaper for almost every seed. Sunflower seeds are the exception: 125g at JojaMart and 200g at Pierre's.
Why are Carrot, Summer Squash, Broccoli and Powdermelon free?
These 1.6 crops have no seed shop. Their seeds come from the Raccoon, Mystery Boxes and similar sources, so the calculator shows them as not sold. You can hide them with the checkbox.